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Current owner: Gilbert
Mace, Rare (requires attunement)
- When you hit a fiend or an Undead with this magic weapon, that creature takes an extra 2d6 radiant damage.
- If the target has 25 hit points or fewer after taking this damage, it must succeed on a dc 15 Wisdom saving throw or be destroyed.
- On a successful save, the creature becomes frightened of you until the end of your turn
- While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.